Homeworld 3: Blackbird Interactive's subsequent house real-time technique recreation raises cash on Fig



Gearbox Software program and Blackbird Interactive confirmed a trailer right this moment confirming that Homeworld Three is in growth. In addition they mentioned that Blackbird is elevating cash for the sport on the Fig crowdfunding service.


Blackbird’s founder is Rob Cunningham, the unique artwork director for Homeworld. Relic Leisure developed this sci-fi real-time technique recreation in 1999, and Sierra printed it. Homeworld 2 got here out in 2003, and Sierra printed it as nicely. Gearbox Software program, the maker of Borderlands 3, now owns the mental property, and it is going to be the writer.


Homeworld has at all times been about real-time house battles with big numbers of fighters and capital ships, type of just like the Battle of Endor on the finish of Star Wars: The Return of the Jedi. The brand new recreation can have the whole lot from tiny interceptors to massive capital ship battles, together with large dreadnaughts that dwarf a fleet.


In a publish on Fig, the businesses mentioned that “Homeworld Three is the true sequel to the legendary space-faring RTS.” The sport will return “the collection to its roots with a gripping continuation of the story, absolutely 3D fight, and the basic RTS parts you count on.”


The sport is already in preproduction, and preorders can be found on Fig. Blackbird mentioned the undertaking is “extremely early” and so followers have an opportunity to affect the sport’s growth. The corporate made the announcement forward of PAX West, the large fan occasion in Seattle.


“That is your likelihood to inform us what you count on of Homeworld 3, together with its options, priorities, and even what the collector’s version will embrace,” Blackbird mentioned. “We’ll share the info we’ve acquired from you all through the sport’s growth and present how its influenced the scope and priorities of Homeworld 3. It’s a novel expertise that solely Fig can supply and we’re excited for probably the most open growth course of in each Blackbird’s and Gearbox’s historical past. In fact, as a result of it’s Fig, there’s the distinctive alternative to put money into Homeworld 3’s success. You don’t simply get the sport. You get an opportunity to revenue too. Should you’re not into it, no worries. We’ll see you at launch later down the road.”


The newest recreation follows the 2 2015’s Homeworld Remastered Assortment and 2016’s Homeworld: Deserts of Kharak, the well-received prequel to the unique recreation.


Cunningham was an authentic founding member of Relic Leisure and was the artwork director for the unique Homeworld recreation in 1999 and its sequel Homeworld 2 in 2003. He went on to be the Relic inventive director engaged on the Daybreak of Conflict and Firm of Heroes franchises. After leaving Relic in 2007, Cunningham turned his consideration in the direction of forming a brand new recreation studio with the singular aim of making world-class, immersive, compelling and trendy interactive video games. With this imaginative and prescient as a proverbial guidestone, he's ecstatic to lastly be bringing the long-awaited Homeworld sequel to previous and new followers alike.


Rory McGuire, chief inventive officer, started his profession at Excessive Moon Studios the place he designed the Darkwatch and Bourne Conspiracy video games. He spent numerous years at Sony On-line engaged on titles together with Planetside 2 and DC Universe On-line. After becoming a member of Blackbird, McGuire led the design efforts on Homeworld: Deserts of Kharak combining Homeworlds epic storytelling with quick paced terrestrial RTS motion. After the discharge of DoK, he has led the studios enterprise growth efforts and oversees the design of all BBI initiatives as studio inventive director.



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